Coming Soon is a exciting new RPG Game called Ortus. Developed by the guys at jazzastudios looks to be one of the hit games of 2012.
Ortus utilizes a unique cross-shaped alignment/reputation system that keeps track of your choices throughout the game. Ever wanted to steal from a house in a game or kill an annoying NPC, but the guards somehow always find out no matter how you did it? In Ortus, you can do as many evil deeds as you want; as long as you cover it up, the people will still worship you as their hero!
Likewise, doing the ‘right thing’ may not always be popular – saving that starving bandit may lower people’s opinion of you. Ortus also keeps track of your quirky or logical answers to different predicaments, changing people’s opinion of your character. In Ortus, you need to use your gut to choose what decisions might pay off or you might end up paying for.
A four-tiered leveling system (Strength, Speed, Skill and Spirit/Magic) allows you to choose whatever abilities you want as you meet the requirements – allowing you to mix-and-match your character’s abilities to make your perfect build. Like talking, sneaking – then throwing fireballs when you get caught out? Unlock skill and spirit skills with your level points! More of a fighter who likes to be fast and strong? Unlock abilities under strength and speed. Ortus’s leveling system is designed to be as simple as it is expansive.
Collect non-magical and magical components for your weapons called Scions! Scions add special effects and bonuses to your character and item. Swap them around between your weapons and collect them from stores and enemies – slay more powerful foes for more powerful components! Collect unique clothing with inherent bonuses, stylize your character and make them your own.
You can also avoid battles through your skill in words; persuade, lie and intimidate your way through the world of Ortus with a silver tongue! Though be wary, not all your foes can be persuaded lay down their arms!
=== ORTUS PLOT IN DETAIL ===
The game begins in the land of Candor, a fledgeling nation founded by refugees fleeing from the oppressive Therion Empire 150 years ago. Constantly at war with their former oppressors, Candor’s struggles are multiplied as its leader – the Triarch Argus – passes away leaving nothing but political turmoil and backstabbing in his wake. But the Empire is the least of Candor’s troubles; as strange creatures are suddenly appearing across the land from the Wailing Wastes to the Greypeak Mountains.
You, the player, have no knowledge of this – or anything – except a world of pain from which you narrowly escaped. Waking up in an old cottage in Southern Candor with no knowing how you got there, all you remember is the sneering face of your tormentor – and an eerie feeling that he is coming to get his escaped prisoner. With no clue where you are, you set out both looking for answers – and to evade your past. Stranger still, you are gifted with magic – a power unheard of in the history of Candor – save in the one man who helped shape it.

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